SimulationManager::SaveState Method
Saves the current simulation state of the race.
Syntax
SimulationState@ SimulationManager::SaveState()
Return value
SimulationState@
The saved simulation state.
Remarks
If you just want to modify/inspect current simulation state, use the PlayerInfo, SimulationWheels, SceneVehicleCar and Dyna properties of the SimulationManager instead of calling this method.
The method can be called in OnRunStep or OnSimulationStep calls.